Intel demonstrated the capabilities of the Vulkan API at the recent SIGGRAPH 2015 event. This weekend it made a video available featuring its Stardust graphics demo running on a Windows machine ...
Imagination Technologies has published another video that demonstrates ray tracing with their PowerVR Wizard GPU. The test system, today, is a development card that is running on Ubuntu, and powering ...
Imagination Technologies (IMG.L) announces that on 11 th August 2015 at SIGGRAPH, it will demo an advanced prototype of the new Vulkan* graphics API on the PowerVR GPU enabled Nexus Player by Google ...
At a private briefing with NVIDIA, representatives from id software came out on stage to show off the upcoming game Doom running on the just-announced GeForce GTX 1080 graphics card using the Vulkan ...
In an interview with AMD's head of Radeon Technologies Group, Raja Koduri, it was revealed that the impressive 4K/60FPS+ DOOM demo that the company showcased was in fact running on the company's brand ...
id Software has just added Vulkan support to DOOM’s demo. This basically means that everyone can now test id Software’s latest shooter and see the benefits of the Vulkan API. As id Software claimed: ...
During today's presentation of the new Samsung Galaxy S7 Edge, Epic revealed ProtoStar, a tech demo made with Unreal Engine4 and Vulkan API. Epic also provided a list of the effects used in ProtoStar ...
Epic Games is the first major games graphics engine maker to add support for Vulkan. To demonstrate its prowess on portable and mobile devices Epic was at the Samsung Galaxy Unpacked event showcasing ...
Mobile graphics really are getting a huge upgrade, and Vulkan is leading the charge to make those graphics that much more vivid and immersive. Epic Games released a tech demo called ProtoStar that ...
During a Q&A session at QuakeCon 2018, id Software’s executive producer Marty Stratton revealed that the demo was running on a very high-end PC. Unfortunately Marty did not reveal the specs of that PC ...
If you’re into gaming, you must have heard about Vulkan - the successor to OpenGL/DirectX that’s based on AMD’s Mantle. See, the thing is that OpenGL was designed in the era when computers had one ...